had this idea to port the killing floor monsters to unreal an dimported all the animated models into the game , but they need to be scripted by someone (volunteers?)
and i ended up considering porting another map , the choice was dolhouse , so i have fully ported many of the static mesh packages for use in unreal 227.
cant post the files here ,cause this is already over a gig of assets converted to unreal.
above static mesh files available on fb group page.
project is stalled intill i can get a coder.
or until adam has time to fishing his psk to obj