RSS

is that a axe , or are you happy to see me ….

11 Dec

a melee weapon for unreal D

Advertisements
 
3 Comments

Posted by on December 11, 2014 in Uncategorized

 

3 responses to “is that a axe , or are you happy to see me ….

  1. Kelly Davis

    December 11, 2014 at 2:06 am

    You should have it spawn small blocks that fall that take the texture of any wall you are hitting. In fact you could “mine” health and stuff from the ground.

    I know you did this as a fun thing but I could see real use for it.

     
    • bobisunreal

      December 11, 2014 at 2:52 am

      i wanna make a worldedit axe you can copy/paste/fill and build with but vector math is a thing…(

       
      • Kelly Davis

        December 23, 2014 at 4:15 am

        Let me know if you ever pursue this. I worked all that vector stuff out before dealing with the seeking deemer. The hard part actually is grabbing the texture of the thing you hit and using it on the chunkies that fly off. It can be done though, it’s just tricky.

         

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s