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progress on 225 crazy coop comeback

07 Jul

i keep saying crazy coop will make a come back sometime.
all is not totally lost, even tho i lost most of the stuff.
i desire a dumping ground of my works and a sandbox playground again.
so i have begin work getting the crazy server back up and running.

here is what works so far:

custom xcoop is running, it have issues.
give item now works again. the giveitem calls were  commented out on the  server startup for no reason i cant remember.

– bccmut is running but not configured , this involved rebuilding the dependent nypthis proxy from backed up source code. config of this will take quite a while since i will have to read the source code to figure out my cryptic var settings.

– ssspawn libary updated , link to xcoop is still broken sort or for catchup against the old builds.
-cookie monsterspawner2 is running , configured with monsters that are actually in server packages .
-required work : set up swarm stuff for doom pawns.

– morecmd is running so special cheats work now , but the morecmd leader has issues still.
– idkfa code  crashes 227i clients now???.
– add server packages
DoomPawns.u  – need adds to ms
DoomWeps     – linked to morcmd cheats
VotingHandler – not installed / populated
u4epawns      – pawns support with names , not setup?
U4e2
U4e
U4ewarp
U4e1
U4e3
U4e4
btool2       – cant rembere
btool
bobpnz    – monsters 2 ms
morecmd.u        – command layer
shittylogo.utx    – old art
xcoopsounds    – sprees ( witch are not setup)
sspawn2.u       – fixed spawning
ssdoorsounds  – door sounds installed
TobioTreesa.u  – copyitr trees (copyit not intalled yet)
baron.u    – not used yet
Imp.u       – not used yet
pnpack    – not used yet
santa.u
assualt  – added to itrms
batty.u   -to ms
Physgun – to items
SPak      – to items

sunday work :

instanthouse.
quakempak
PhysGun.u
mz mall zombie
zhal pc
powerpuff pc
teddy pc
devastator.u
Redeemer3.u
SkwNuke2.u
tdebug.u
megadropmut – instaled but not configured.
hitsounds
Master2.u
chatbong
Gizmo.u
TobioTreesa

monday work :
ServerPackages=muton
all xcom pawns

health regen is enables , autologin is semi configured at least for me.since ip functs now work again in bccmut

todo :

rw. weapon saver mod

//ServerPackages=Male3hex1.utx
//ServerPackages=SSDecoModels_s.u
//ServerPackages=QuakeNailgun.u
//ServerPackages=uglyt
//ServerPackages=xmasstuff.u
//ServerPackages=balls.uax
//ServerPackages=sspeed.u
//ServerPackages=snoodsnds.uax
//ServerPackages=AssaultAddon.u
//ServerPackages=AdminMag.u
//ServerPackages=MentalPack1.u
//ServerPackages=Mutants.u
//ServerPackages=MonsterPackPlus.u
//ServerPackages=MonsterPack.u
ServerPackages=SP_MHMonsters.u
ServerPackages=mutants
ServerPackages=legofucker
ServerPackages=mvote.u
ServerPackages=tpawns.u
ServerPackages=bb2
ServerPackages=DZItemsx.u
ServerPackages=Pack2.u
ServerPackages=Pack4.u
ServerPackages=Pack3.u
ServerPackages=Pack7.u
ServerPackages=Pack6.u
ServerPackages=samquotes.uax
ServerPackages=candy1.u
ServerPackages=Toasty_old.u
ServerPackages=BetaStuff.u
ServerPackages=psipawns.u
ServerPackages=xs.u
ServerPackages=MUZombies.u
ServerPackages=Pack5.u
ServerPackages=ssdoorsounds
ServerPackages=mentalpack1
ServerPackages=SamLogo1.utx
AssaultAddon.u

i go back to work on monday …LOL

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Posted by on July 7, 2013 in Uncategorized

 

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