I was planning one of 3 possible posts, Attempting to keep up some sort of shedule, But I am running out of time other things come up i have been working a bit doing some odd jobs and learning to drive again so The good posts are gonna have to wait intill I have time.
Theres a New high end s3tc unrealshare package that adds high definition plants and decorations and more to 227h (Only for 227h!)
woodenboxes never looked so good ;/
I started on a new tool simply called “u cacher” witch is basically a replacement cache.ini creation scraping tool. I recently realized just how unreliable the built in 227 cache.ini handling system is and having it not properly report downloaded files sometimes ( most of time acully)when 227h hangs or freezes.
So i made my own system that scrapes the data from devnet challange requests in the unreal.log file and auto builds a validated proper cache.ini As a extra bonus the tool will give 226 users the ability to create a cache.ini that will work in yact. – more to come on this project …
also i updated the sectoid to fix the missing sounds and re imported the mesh a different way to make it visible from a distance better , and well as redefined some of the animation frames to fix issues.
also the respawn where killed think is working again on all the servers , although i just used a previous version and didn’t actually fix the problem – i just have no time or patients for it now.