Halloween spirevillage – A hallowewen-ish map based off of spirevillage
-haunted forest with suprises
-haunted house ( well not yet)
-underground crypts and tombs
-secret cave areas
ideas from this map are from multiple people.
all editing was done by me bob
For anybody thats interested in using or playing it , This map is a ever evolving project , so you can expect mismatches online . There is certenly plans to expand the map to include a bridge to the spire and to complete the house and village areas and add caves and tombs and more decoration.
Thers is a crap load of stuff mylevel’ed into the map as well.
The map has 2 ends one will goto mylevel , one will goto deathhouse witch you wont have.
I am losing interest in this in favor of other projects like the undying maps and xcom stuff, So this is going on the backburner for now.
I am sticking this here since i am open about sharing my stuff and acully want others to see my work. ironically i think i forget to change the author tag..
Do whatever ?:
its still a wip , dont hate.
there seems to be a trend in ut where you credit every shred of the work you reused , so just to cover my bases :
credits to specific in map content used :
The map included geometry from the following maps
level1.unr ( the ramp to the village)
passage,une ( the lake rock brush)
02village ( few of the pasages , and some houses)
coldpassge.unr( some tombs)
mh death??? (more tombstones)
map_23 (xcom) ( crypts , tombstones some textures)
map_24 (xcom) (the farm models , hay bales tractor etc)
hellow33n.unr ( a unused trap and one of the music tracks)
It uses the following mods
Quakempak2beta ( by mu)
tobiotreesa ( ??)
sinistral tree pack – (bsed offf of treepack2 btw)
farmdeo (xcom enforcer- xdecoration.u)
rtnpdeco ( ripped from herd maps)
halween2 ( from dm-hellow33n.unr)
blackstar ( from ut mh)
killersaber ( from a old console game)
halloweentex from jay maps
a random banner/sign maker online and other from google image search