RSS

updated s3tc textures

25 Sep

 

 

Diehard has released major updates  in the last week to the st3c textures packages ( as far as i can tell) including alot of fixes , how you can break a texture i dont know hehe.

But he has neatly posted then on this oldunreal page , in a easy to figure out not burried 400 levels deep format ,

They are huge files , and you should go there and see what you need first. Before you download them , These textures only work with certin custom renderers  ( opengl  dx9+) and in 227. so if you have vannila 226 , you may want to skip them.

i personaly wouldnt recommend extremeend version as its just hugy huge  (2 gb files)  , But most pc’s less then 5 years old should be able to run the high end ones.

they do massivly improve the looks of unreal tho , but after you get used to them and then  then play without them you will realiz just how crappy the original unreal texturees looked  compared lol

 

http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1219857373/179#179

edit:  where are the  checksums for all the files.. md5 etc ? there big files….

Advertisements
 
Leave a comment

Posted by on September 25, 2011 in Uncategorized

 

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s