Map import troubles

08 Mar

Well unrealed failed to rebuild  the exported brush map  last night after almost a  hour of rebuilding , Attempting to guess what causes the crash ,and  waiting  that long to rebuild again to have the editor crash out is very discouraging.  Here is the unrealed log file and the exported map brush , Mabye somone can find out why the brush  wont rebuild without crashing unrealed?, if anybody can get it to rebuild i would love to have  it. (I want the  resulting map file  if you manage , i   spent alot of time on it. I did not include the ud2 map file but i guess i could if somone was serious about trobleshooting .Honestly this rebuild issue is alot more important then me having to possibly use another machine to  make the map.


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Posted by on March 8, 2011 in Uncategorized


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